This documentation is automatically generated by online-judge-tools/verification-helper
#define PROBLEM "https://judge.yosupo.jp/problem/dynamic_sequence_range_affine_range_sum"
#include "../default/t.cpp"
#include "../modint/MontgomeryModInt.cpp"
#include "../ds/treap.cpp"
#include "../actedmonoid/actedMonoid_affineSum.cpp"
using am = actedMonoid_affineSum<mint>;
using Treap = treap<am::M, am::Mid, am::Mop, am::T, am::Tid, am::Top, am::act>;
signed main() {
ios::sync_with_stdio(false), cin.tie(NULL);
int n, q; cin >> n >> q;
vector<array<mint, 2>> a(n, {0, 1});
for(auto &[x, _] : a)
cin >> x;
Treap::node* tr = Treap::build(a);
while(q--) {
int t; cin >> t;
if (t == 0) {
int i, x; cin >> i >> x;
Treap::insert(tr, i, {x, 1});
} else if (t == 1) {
int i; cin >> i;
Treap::erase(tr, i);
} else if (t == 2) {
int l, r; cin >> l >> r;
Treap::modify(tr, l, r, am::Tid(), true);
} else if (t == 3) {
int l, r, b, c; cin >> l >> r >> b >> c;
Treap::modify(tr, l, r, {b, c});
} else if (t == 4) {
int l, r; cin >> l >> r;
cout << Treap::query(tr, l, r)[0] << '\n';
}
}
return 0;
}
#line 1 "test/dynamic_sequence_range_affine_range_sum.test.cpp"
#define PROBLEM "https://judge.yosupo.jp/problem/dynamic_sequence_range_affine_range_sum"
#line 1 "default/t.cpp"
#include <algorithm>
#include <array>
#include <bitset>
#include <cassert>
#include <cctype>
#include <cfenv>
#include <cfloat>
#include <chrono>
#include <cinttypes>
#include <climits>
#include <cmath>
#include <complex>
#include <cstdarg>
#include <cstddef>
#include <cstdint>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <deque>
#include <fstream>
#include <functional>
#include <initializer_list>
#include <iomanip>
#include <ios>
#include <iostream>
#include <istream>
#include <iterator>
#include <limits>
#include <list>
#include <map>
#include <memory>
#include <new>
#include <numeric>
#include <ostream>
#include <queue>
#include <random>
#include <set>
#include <sstream>
#include <stack>
#include <streambuf>
#include <string>
#include <tuple>
#include <type_traits>
#include <variant>
#include <bit>
#include <compare>
#include <concepts>
#include <numbers>
#include <ranges>
#include <span>
#define INT128_MAX (__int128)(((unsigned __int128) 1 << ((sizeof(__int128) * __CHAR_BIT__) - 1)) - 1)
#define INT128_MIN (-INT128_MAX - 1)
#define clock chrono::steady_clock::now().time_since_epoch().count()
using namespace std;
template<class T1, class T2>
ostream& operator<<(ostream& os, const pair<T1, T2> pr) {
return os << pr.first << ' ' << pr.second;
}
template<class T, size_t N>
ostream& operator<<(ostream& os, const array<T, N> &arr) {
for(size_t i = 0; T x : arr) {
os << x;
if (++i != N) os << ' ';
}
return os;
}
template<class T>
ostream& operator<<(ostream& os, const vector<T> &vec) {
for(size_t i = 0; T x : vec) {
os << x;
if (++i != size(vec)) os << ' ';
}
return os;
}
template<class T>
ostream& operator<<(ostream& os, const set<T> &s) {
for(size_t i = 0; T x : s) {
os << x;
if (++i != size(s)) os << ' ';
}
return os;
}
template<class T1, class T2>
ostream& operator<<(ostream& os, const map<T1, T2> &m) {
for(size_t i = 0; pair<T1, T2> x : m) {
os << x;
if (++i != size(m)) os << ' ';
}
return os;
}
#ifdef DEBUG
#define dbg(...) cerr << '(', _do(#__VA_ARGS__), cerr << ") = ", _do2(__VA_ARGS__)
template<typename T> void _do(T &&x) { cerr << x; }
template<typename T, typename ...S> void _do(T &&x, S&&...y) { cerr << x << ", "; _do(y...); }
template<typename T> void _do2(T &&x) { cerr << x << endl; }
template<typename T, typename ...S> void _do2(T &&x, S&&...y) { cerr << x << ", "; _do2(y...); }
#else
#define dbg(...)
#endif
using ll = long long;
using ull = unsigned long long;
using ldb = long double;
using pii = pair<int, int>;
using pll = pair<ll, ll>;
template<typename T> using min_heap = priority_queue<T, vector<T>, greater<T>>;
template<typename T> using max_heap = priority_queue<T>;
template<ranges::forward_range rng, class T = ranges::range_value_t<rng>, class OP = plus<T>>
void pSum(rng &v) {
if (!v.empty())
for(T p = v[0]; T &x : v | views::drop(1))
x = p = OP()(p, x);
}
template<ranges::forward_range rng, class T = ranges::range_value_t<rng>, class OP>
void pSum(rng &v, OP op) {
if (!v.empty())
for(T p = v[0]; T &x : v | views::drop(1))
x = p = op(p, x);
}
template<ranges::forward_range rng>
void Unique(rng &v) {
ranges::sort(v);
v.resize(unique(v.begin(), v.end()) - v.begin());
}
template<ranges::random_access_range rng>
rng invPerm(rng p) {
rng ret = p;
for(int i = 0; i < ssize(p); i++)
ret[p[i]] = i;
return ret;
}
template<ranges::random_access_range rng, ranges::random_access_range rng2>
rng Permute(rng v, rng2 p) {
rng ret = v;
for(int i = 0; i < ssize(p); i++)
ret[p[i]] = v[i];
return ret;
}
template<bool directed>
vector<vector<int>> readGraph(int n, int m, int base) {
vector<vector<int>> g(n);
for(int i = 0; i < m; i++) {
int u, v; cin >> u >> v;
u -= base, v -= base;
g[u].emplace_back(v);
if constexpr (!directed)
g[v].emplace_back(u);
}
return g;
}
template<class T>
void setBit(T &msk, int bit, bool x) {
msk = (msk & ~(T(1) << bit)) | (T(x) << bit);
}
template<class T> void flipBit(T &msk, int bit) { msk ^= T(1) << bit; }
template<class T> bool getBit(T msk, int bit) { return msk >> bit & T(1); }
template<class T>
T floorDiv(T a, T b) {
if (b < 0) a *= -1, b *= -1;
return a >= 0 ? a / b : (a - b + 1) / b;
}
template<class T>
T ceilDiv(T a, T b) {
if (b < 0) a *= -1, b *= -1;
return a >= 0 ? (a + b - 1) / b : a / b;
}
template<class T> bool chmin(T &a, T b) { return a > b ? a = b, 1 : 0; }
template<class T> bool chmax(T &a, T b) { return a < b ? a = b, 1 : 0; }
#line 1 "modint/MontgomeryModInt.cpp"
//reference: https://github.com/NyaanNyaan/library/blob/master/modint/montgomery-modint.hpp#L10
//note: mod should be an odd prime less than 2^30.
template<uint32_t mod>
struct MontgomeryModInt {
using mint = MontgomeryModInt;
using i32 = int32_t;
using u32 = uint32_t;
using u64 = uint64_t;
static constexpr u32 get_r() {
u32 res = 1, base = mod;
for(i32 i = 0; i < 31; i++)
res *= base, base *= base;
return -res;
}
static constexpr u32 get_mod() {
return mod;
}
static constexpr u32 n2 = -u64(mod) % mod; //2^64 % mod
static constexpr u32 r = get_r(); //-P^{-1} % 2^32
u32 a;
static u32 reduce(const u64 &b) {
return (b + u64(u32(b) * r) * mod) >> 32;
}
static u32 transform(const u64 &b) {
return reduce(u64(b) * n2);
}
MontgomeryModInt() : a(0) {}
MontgomeryModInt(const int64_t &b)
: a(transform(b % mod + mod)) {}
mint pow(u64 k) const {
mint res(1), base(*this);
while(k) {
if (k & 1)
res *= base;
base *= base, k >>= 1;
}
return res;
}
mint inverse() const { return (*this).pow(mod - 2); }
u32 get() const {
u32 res = reduce(a);
return res >= mod ? res - mod : res;
}
mint& operator+=(const mint &b) {
if (i32(a += b.a - 2 * mod) < 0) a += 2 * mod;
return *this;
}
mint& operator-=(const mint &b) {
if (i32(a -= b.a) < 0) a += 2 * mod;
return *this;
}
mint& operator*=(const mint &b) {
a = reduce(u64(a) * b.a);
return *this;
}
mint& operator/=(const mint &b) {
a = reduce(u64(a) * b.inverse().a);
return *this;
}
mint operator-() { return mint() - mint(*this); }
bool operator==(mint b) const {
return (a >= mod ? a - mod : a) == (b.a >= mod ? b.a - mod : b.a);
}
bool operator!=(mint b) const {
return (a >= mod ? a - mod : a) != (b.a >= mod ? b.a - mod : b.a);
}
friend mint operator+(mint c, mint d) { return c += d; }
friend mint operator-(mint c, mint d) { return c -= d; }
friend mint operator*(mint c, mint d) { return c *= d; }
friend mint operator/(mint c, mint d) { return c /= d; }
friend ostream& operator<<(ostream& os, const mint& b) {
return os << b.get();
}
friend istream& operator>>(istream& is, mint& b) {
int64_t val;
is >> val;
b = mint(val);
return is;
}
};
using mint = MontgomeryModInt<998244353>;
#line 1 "ds/treap.cpp"
mt19937 rng(clock);
template<class M, M(*Mid)(), M(*Mop)(const M&, const M&), class T, T(*Tid)(), T(*Top)(const T&, const T&), M(*act)(const M&, const T&)>
struct treap {
struct node {
int pri, size = 1;
bool rev = false;
node *l = nullptr, *r = nullptr;
M data, prod;
T tag;
node(M init = M()) : pri(rng()), data(init), prod(init), tag(Tid()) {}
};
static int size(node *v) { return v ? v -> size : 0; }
static M get(node *v) { return v ? v -> prod : Mid(); }
static node* build(vector<M> init) {
node* r = nullptr;
for(M &x : init) r = merge(r, new node(x));
return r;
}
static void apply(node *v, T x, bool rev) {
if (!v) return;
if (x != Tid()) {
v -> data = act(v -> data, x);
v -> prod = act(v -> prod, x);
v -> tag = Top(v -> tag, x);
}
if (rev) {
v -> rev ^= 1;
swap(v -> l, v -> r);
}
}
static void push(node *v) {
if (!v) return;
for(node* c : {v -> l, v -> r})
apply(c, v -> tag, v -> rev);
v -> tag = Tid(), v -> rev = false;
}
static void pull(node *v) {
if (!v) return;
v -> size = 1, v -> prod = v -> data;
if (node* lc = v -> l; lc) {
v -> size += lc -> size;
v -> prod = Mop(lc -> prod, v -> prod);
}
if (node* rc = v -> r; rc) {
v -> size += rc -> size;
v -> prod = Mop(v -> prod, rc -> prod);
}
}
static void split(node *v, int x, node *&l, node *&r, int add = 0) {
if (!v) {
l = r = nullptr;
return;
}
push(v);
if (int key = add + size(v -> l); key < x)
split(v -> r, x, v -> r, r, add + size(v -> l) + 1), l = v;
else
split(v -> l, x, l, v -> l, add), r = v;
pull(v);
}
static node* merge(node *l, node *r) {
if (!l or !r) return l ? l : r;
push(l), push(r);
if (l -> pri < r -> pri) {
l -> r = merge(l -> r, r);
pull(l);
return l;
} else {
r -> l = merge(l, r -> l);
pull(r);
return r;
}
}
static array<node*, 3> cut(node *root, int l, int r) {
array<node*, 3> tmp = {};
split(root, l, tmp[0], tmp[1]);
split(tmp[1], r - l, tmp[1], tmp[2]);
return tmp;
}
static node* uncut(array<node*, 3> roots) {
return merge(roots[0], merge(roots[1], roots[2]));
}
static void modify(node *root, int l, int r, T x, bool rev = false) {
auto tmp = cut(root, l, r);
apply(tmp[1], x, rev);
uncut(tmp);
}
static M query(node *root, int l, int r) {
auto tmp = cut(root, l, r);
M res = get(tmp[1]);
uncut(tmp);
return res;
}
static void insert(node *&root, int i, M x) {
array<node*, 3> tmp = {};
tmp[1] = new node(x);
split(root, i, tmp[0], tmp[2]);
root = uncut(tmp);
}
static void erase(node *&root, int i) {
auto tmp = cut(root, i, i + 1);
delete tmp[1];
tmp[1] = nullptr;
root = uncut(tmp);
}
};
#line 1 "actedmonoid/actedMonoid_affineSum.cpp"
template<class U>
struct actedMonoid_affineSum {
using M = array<U, 2>;
static M Mid() { return M{0, 0}; }
static M Mop(const M &a, const M &b) { return {a[0] + b[0], a[1] + b[1]}; }
using T = array<U, 2>;
static T Tid() { return T{1, 0}; }
static T Top(const T &a, const T &b) { return T{a[0] * b[0], a[1] * b[0] + b[1]}; }
static M act(const M &a, const T &b) { return {a[0] * b[0] + a[1] * b[1], a[1]}; }
};
#line 7 "test/dynamic_sequence_range_affine_range_sum.test.cpp"
using am = actedMonoid_affineSum<mint>;
using Treap = treap<am::M, am::Mid, am::Mop, am::T, am::Tid, am::Top, am::act>;
signed main() {
ios::sync_with_stdio(false), cin.tie(NULL);
int n, q; cin >> n >> q;
vector<array<mint, 2>> a(n, {0, 1});
for(auto &[x, _] : a)
cin >> x;
Treap::node* tr = Treap::build(a);
while(q--) {
int t; cin >> t;
if (t == 0) {
int i, x; cin >> i >> x;
Treap::insert(tr, i, {x, 1});
} else if (t == 1) {
int i; cin >> i;
Treap::erase(tr, i);
} else if (t == 2) {
int l, r; cin >> l >> r;
Treap::modify(tr, l, r, am::Tid(), true);
} else if (t == 3) {
int l, r, b, c; cin >> l >> r >> b >> c;
Treap::modify(tr, l, r, {b, c});
} else if (t == 4) {
int l, r; cin >> l >> r;
cout << Treap::query(tr, l, r)[0] << '\n';
}
}
return 0;
}