This documentation is automatically generated by online-judge-tools/verification-helper
#define PROBLEM "https://judge.yosupo.jp/problem/point_add_rectangle_sum"
#include "../default/t.cpp"
#include "../ds/fenwickTree2D.cpp"
#include "../misc/compression.cpp"
#include "../ds_problem/pointAddRectangleSum.cpp"
signed main() {
ios::sync_with_stdio(false), cin.tie(NULL);
int n, q; cin >> n >> q;
vector<tuple<int, int, ll>> pt(n);
for(auto &[x, y, w] : pt)
cin >> x >> y >> w;
vector<array<int, 4>> query;
vector<int> updT(n);
while(q--) {
int t; cin >> t;
if (t == 0) {
int x, y, w; cin >> x >> y >> w;
updT.emplace_back(ssize(query));
pt.emplace_back(x, y, w);
} else if (t == 1) {
int l, r, d, u; cin >> l >> d >> r >> u;
query.push_back({l, r, d, u});
}
}
for(ll x : pointAddRectSum<int, ll>(pt, query, updT))
cout << x << '\n';
return 0;
}
#line 1 "test/point_add_rectangle_sum.test.cpp"
#define PROBLEM "https://judge.yosupo.jp/problem/point_add_rectangle_sum"
#line 1 "default/t.cpp"
#include <algorithm>
#include <array>
#include <bitset>
#include <cassert>
#include <cctype>
#include <cfenv>
#include <cfloat>
#include <chrono>
#include <cinttypes>
#include <climits>
#include <cmath>
#include <complex>
#include <cstdarg>
#include <cstddef>
#include <cstdint>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <deque>
#include <fstream>
#include <functional>
#include <initializer_list>
#include <iomanip>
#include <ios>
#include <iostream>
#include <istream>
#include <iterator>
#include <limits>
#include <list>
#include <map>
#include <memory>
#include <new>
#include <numeric>
#include <ostream>
#include <queue>
#include <random>
#include <set>
#include <sstream>
#include <stack>
#include <streambuf>
#include <string>
#include <tuple>
#include <type_traits>
#include <variant>
#include <bit>
#include <compare>
#include <concepts>
#include <numbers>
#include <ranges>
#include <span>
#define INT128_MAX (__int128)(((unsigned __int128) 1 << ((sizeof(__int128) * __CHAR_BIT__) - 1)) - 1)
#define INT128_MIN (-INT128_MAX - 1)
#define clock chrono::steady_clock::now().time_since_epoch().count()
using namespace std;
template<class T1, class T2>
ostream& operator<<(ostream& os, const pair<T1, T2> pr) {
return os << pr.first << ' ' << pr.second;
}
template<class T, size_t N>
ostream& operator<<(ostream& os, const array<T, N> &arr) {
for(size_t i = 0; T x : arr) {
os << x;
if (++i != N) os << ' ';
}
return os;
}
template<class T>
ostream& operator<<(ostream& os, const vector<T> &vec) {
for(size_t i = 0; T x : vec) {
os << x;
if (++i != size(vec)) os << ' ';
}
return os;
}
template<class T>
ostream& operator<<(ostream& os, const set<T> &s) {
for(size_t i = 0; T x : s) {
os << x;
if (++i != size(s)) os << ' ';
}
return os;
}
template<class T1, class T2>
ostream& operator<<(ostream& os, const map<T1, T2> &m) {
for(size_t i = 0; pair<T1, T2> x : m) {
os << x;
if (++i != size(m)) os << ' ';
}
return os;
}
#ifdef DEBUG
#define dbg(...) cerr << '(', _do(#__VA_ARGS__), cerr << ") = ", _do2(__VA_ARGS__)
template<typename T> void _do(T &&x) { cerr << x; }
template<typename T, typename ...S> void _do(T &&x, S&&...y) { cerr << x << ", "; _do(y...); }
template<typename T> void _do2(T &&x) { cerr << x << endl; }
template<typename T, typename ...S> void _do2(T &&x, S&&...y) { cerr << x << ", "; _do2(y...); }
#else
#define dbg(...)
#endif
using ll = long long;
using ull = unsigned long long;
using ldb = long double;
using pii = pair<int, int>;
using pll = pair<ll, ll>;
template<typename T> using min_heap = priority_queue<T, vector<T>, greater<T>>;
template<typename T> using max_heap = priority_queue<T>;
template<ranges::forward_range rng, class T = ranges::range_value_t<rng>, class OP = plus<T>>
void pSum(rng &v) {
if (!v.empty())
for(T p = v[0]; T &x : v | views::drop(1))
x = p = OP()(p, x);
}
template<ranges::forward_range rng, class T = ranges::range_value_t<rng>, class OP>
void pSum(rng &v, OP op) {
if (!v.empty())
for(T p = v[0]; T &x : v | views::drop(1))
x = p = op(p, x);
}
template<ranges::forward_range rng>
void Unique(rng &v) {
ranges::sort(v);
v.resize(unique(v.begin(), v.end()) - v.begin());
}
template<ranges::random_access_range rng>
rng invPerm(rng p) {
rng ret = p;
for(int i = 0; i < ssize(p); i++)
ret[p[i]] = i;
return ret;
}
template<ranges::random_access_range rng, ranges::random_access_range rng2>
rng Permute(rng v, rng2 p) {
rng ret = v;
for(int i = 0; i < ssize(p); i++)
ret[p[i]] = v[i];
return ret;
}
template<bool directed>
vector<vector<int>> readGraph(int n, int m, int base) {
vector<vector<int>> g(n);
for(int i = 0; i < m; i++) {
int u, v; cin >> u >> v;
u -= base, v -= base;
g[u].emplace_back(v);
if constexpr (!directed)
g[v].emplace_back(u);
}
return g;
}
template<class T>
void setBit(T &msk, int bit, bool x) {
msk = (msk & ~(T(1) << bit)) | (T(x) << bit);
}
template<class T> void flipBit(T &msk, int bit) { msk ^= T(1) << bit; }
template<class T> bool getBit(T msk, int bit) { return msk >> bit & T(1); }
template<class T>
T floorDiv(T a, T b) {
if (b < 0) a *= -1, b *= -1;
return a >= 0 ? a / b : (a - b + 1) / b;
}
template<class T>
T ceilDiv(T a, T b) {
if (b < 0) a *= -1, b *= -1;
return a >= 0 ? (a + b - 1) / b : a / b;
}
template<class T> bool chmin(T &a, T b) { return a > b ? a = b, 1 : 0; }
template<class T> bool chmax(T &a, T b) { return a < b ? a = b, 1 : 0; }
#line 1 "ds/fenwickTree2D.cpp"
//source: KACTL
/**
* Author: Lukas Polacek
* Date: 2009-10-30
* License: CC0
* Source: folklore/TopCoder
* Description: Computes partial sums a[0] + a[1] + ... + a[pos - 1], and updates single elements a[i],
* taking the difference between the old and new value.
* Time: Both operations are $O(\log N)$.
* Status: Stress-tested
*/
template<class T>
struct FT {
vector<T> s;
FT(int n) : s(n) {}
void update(int pos, T dif) { // a[pos] += dif
for (; pos < ssize(s); pos |= pos + 1) s[pos] += dif;
}
T query(int pos) { // sum of values in [0, pos)
T res = 0;
for (; pos > 0; pos &= pos - 1) res += s[pos-1];
return res;
}
int lower_bound(T sum) {// min pos st sum of [0, pos] >= sum
// Returns n if no sum is >= sum, or -1 if empty sum is.
if (sum <= 0) return -1;
int pos = 0;
for (int pw = 1 << 25; pw; pw >>= 1) {
if (pos + pw <= ssize(s) && s[pos + pw-1] < sum)
pos += pw, sum -= s[pos-1];
}
return pos;
}
};
/**
* Author: Simon Lindholm
* Date: 2017-05-11
* License: CC0
* Source: folklore
* Description: Computes sums a[i,j] for all i<I, j<J, and increases single elements a[i,j].
* Requires that the elements to be updated are known in advance (call fakeUpdate() before init()).
* Time: $O(\log^2 N)$. (Use persistent segment trees for $O(\log N)$.)
* Status: stress-tested
*/
template<class T1, class T2>
struct FT2 {
vector<vector<T1>> ys; vector<FT<T2>> ft;
FT2(int limx) : ys(limx) {}
void fakeUpdate(int x, T1 y) {
for (; x < ssize(ys); x |= x + 1) ys[x].push_back(y);
}
void init() {
for (vector<T1>& v : ys) ranges::sort(v), ft.emplace_back(ssize(v));
}
int ind(int x, T1 y) {
return (int)(ranges::lower_bound(ys[x], y) - ys[x].begin()); }
void update(int x, T1 y, T2 dif) {
for (; x < ssize(ys); x |= x + 1)
ft[x].update(ind(x, y), dif);
}
T2 query(int x, T1 y) {
T2 sum = 0;
for (; x; x &= x - 1)
sum += ft[x-1].query(ind(x-1, y));
return sum;
}
};
#line 1 "misc/compression.cpp"
template<class T, bool duplicate = false>
struct compression {
vector<int> ord;
vector<T> val;
compression(vector<T> &init) : val(init) { precompute(); }
compression(int size = 0) { val.reserve(size); }
void precompute() {
vector<T> init = val;
ord.resize(ssize(val));
ranges::sort(val);
if constexpr (duplicate) {
vector<int> cnt(ssize(init));
iota(cnt.begin(), cnt.end(), 0);
for(int i = 0; i < ssize(ord); i++)
ord[i] = cnt[lower_bound(init[i])]++;
} else {
val.resize(unique(val.begin(), val.end()) - val.begin());
for(int i = 0; i < ssize(ord); i++)
ord[i] = lower_bound(init[i]);
}
}
int lower_bound(T x) { return ranges::lower_bound(val, x) - val.begin(); }
int size() { return ssize(val); }
template<ranges::range rng, class proj = identity>
void mapping(rng &v, proj p = {}) { for(auto &x : v) p(x) = lower_bound(p(x)); }
template<ranges::range rng, class proj = identity>
void insert(rng &v, proj p = {}) { for(auto &x : v) val.emplace_back(p(x)); }
};
#line 1 "ds_problem/pointAddRectangleSum.cpp"
//#include<ds/fenwickTree2D.cpp>
//#include<misc/compression.cpp>
template<class T1, class T2>
vector<T2> pointAddRectSum(vector<tuple<T1, T1, T2>> pt, vector<array<T1, 4>> query, vector<int> updT) {
compression<T1> xs(ssize(pt));
xs.insert(pt, [](auto &x) { return get<0>(x); });
xs.precompute();
xs.mapping(pt, [](auto &x) -> T1& { return get<0>(x); });
xs.mapping(query, [](auto &x) -> T1& { return x[0]; });
xs.mapping(query, [](auto &x) -> T1& { return x[1]; });
FT2<T1, T2> bit(xs.size());
for(auto [x, y, __] : pt)
bit.fakeUpdate(x, y);
bit.init();
vector<T2> ans(ssize(query));
for(int i = 0, ptr = 0; auto [l, r, d, u] : query) {
while(ptr < ssize(pt) and updT[ptr] <= i) {
auto [x, y, w] = pt[ptr++];
bit.update(x, y, w);
}
ans[i++] = bit.query(r, u) - bit.query(l, u) - bit.query(r, d) + bit.query(l, d);
}
return ans;
}
#line 7 "test/point_add_rectangle_sum.test.cpp"
signed main() {
ios::sync_with_stdio(false), cin.tie(NULL);
int n, q; cin >> n >> q;
vector<tuple<int, int, ll>> pt(n);
for(auto &[x, y, w] : pt)
cin >> x >> y >> w;
vector<array<int, 4>> query;
vector<int> updT(n);
while(q--) {
int t; cin >> t;
if (t == 0) {
int x, y, w; cin >> x >> y >> w;
updT.emplace_back(ssize(query));
pt.emplace_back(x, y, w);
} else if (t == 1) {
int l, r, d, u; cin >> l >> d >> r >> u;
query.push_back({l, r, d, u});
}
}
for(ll x : pointAddRectSum<int, ll>(pt, query, updT))
cout << x << '\n';
return 0;
}